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iStep

by waqas

 

Main Features

  • Drag & drop integration
  • Smooth foot placement
  • Robust body placement
  • 360° support
  • Realistic leaning behaviour
  • Clear interface for footstep events
  • Integrated effects player
  • Fully extendable classes
  • Can be combined with Animation Rigging
  • Demo scenes for HDRP, URP and Build-In renderpipeline
  • Pimped Starter Assets Third Person Controller included within the demo scenes
  • AAA quality


Integration made Simple

Drag & Drop the corresponding iStep script on your Character, enable IK pass and it’s done. That’s all that’s required to get iStep up-and-running. It works for the Player as well as for any Enemy AI. You are an artist and don’t like coding? No problem, iStep includes an effects player with which you can get any footstep effects, be it sound, particles or decals, up-and-running without the need of writing a single line of code. You are a coder and your game requires specific behaviours where you need direct access to the scripts? No problem, iStep offers fully extendable scripts making full use of polymorphism as well as superb clear interfaces.


A big step towards AAA quality

iStep offers one of the easiest and most solid experiences to bring your developed games to triple-A quality standards. Built specifically for Unity, iStep offers exceptional performance with tons of features. Take your characters behavior to the next level and bring them to life with iStep.

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