This Asset already includes all the Basic Locomotion and Melee Combat Templates features.
** This package has a Custom ProjectSettings, it will not overwrite your own at first but you need to import manually to use it.
⭐ TRY THE DEMO:
Invector’s Third Person Templates can help bring your game to life with a high-quality humanoid Character Controller that takes minutes to set up, we have a solid and highly customizable template so you can focus on making your game unique.
⭐ Beginners will have a great learning curve with several [Tutorials], [Documentation] and the vCommunity to help you out, no scripting skills are necessary to create something cool.
⭐ Advanced users will enjoy the thousands of features we included and continue to include over the past 6 years of development and support of our assets.
Invector’s [Community] gets bigger every day with thousands of registered users and hundreds of daily visitations posting questions, helping each other, or sharing their creations, integrations, and add-ons developed by users.
✔️ Official [Add-ons]: Looking for a specific mechanic? We have some cool add-ons!
✔️ NO DLL’s: all Scripts are written in C# and open for modifications
✔️ Examples Included: different gameplay styles such as TopDown, 2.5D, Mobile, Point&Click
⭐ SHOOTER FEATURES ⭐
Shooter Behavior & Animations (Basic & Melee features already included)
Projectile bullets with a trail renderer
Throwing objects with a Trajectory system (grenade, bottles, etc…)
Optional Melee attacks for Shooter Weapons
Advanced damage based on distance & velocity
Decal for projectiles based on tags (different materials)
Advanced Scope View
Aiming System with dispersion, range, shot frequency, recoil, etc…
Particles, Sounds, Custom Bullets to emit on attack
Archery System included
Advanced IK Adjustment System based on Weapon/Stance
Large number of customization to create different types of weapon
Secondary Shot to create powerful weapons
⭐ MELEE COMBAT FEATURES ⭐
Melee Combat Behavior & Animations (Basic Locomotion features already included)
Use different MoveSets, Attacks, Defense, HitReaction, and HitRecoil per weapon
Inventory Example, Collect, Drop and Destroy items
Simple Melee AI included as a bonus (For advanced AI, check our [FSM AI Template])
Different types of Potions to recovery health or increase health/stamina
Stamina Combat Based System (optional)
Lock-On Target System
⭐ BASIC LOCOMOTION FEATURES ⭐
Basic Locomotion Behavior and Animations
Advanced Third Person Camera System
Sprint, Jump, Crouch, and Roll
Vault, Climb or StepUp obstacles
Generic Action system to trigger simple animations
Several Util scripts to help you develop your game
Isometric, 2.5D Platformer, TopDown, Mobile demo scenes are included