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Gaia 2 – Terrain & Scene Generator

by waqas

Welcome to GAIA 2, the all in one landscape, terrain and scene generation system for Unity that allows you to create stunning mobile, vr, desktop and console scenes in minutes!

GAIA 2 gives you the flexibility to go fully procedural or fully manual or somewhere in between and delivers simplefast and pretty terra-forming, texturing, planting and placement using our sample assets or yours as you prefer.

GAIA 2 saves you time, money and heartache by automating the setup of your render pipeline, character, sounds, water, skies, post fx and lighting, so that you can be up and running around in your scene in minutes.

Try Gaia 2 first, and then upgrade to the raw power of Gaia Pro! Gaia Pro offers more creative options, over one hundred photogrametry enhanced assets and biomes, massive worlds with integrated streaming, time of day, skies, weather, birds, butterflies, pollens and other vfx, sound fx and music, and much more. Why pay more for all these systems individually when you can have the best integrated solution on the store with Gaia Pro!

Gaia’s Customers Say:

“Stunningly Well Designed Tools”

“This is by far the BEST of the BEST”

“Making the Very Hard, Very Easy”

“Finally, A Terrain Tool for Artists”

“Exceptional Product and Support!”

And with over 1000 5* ratings and 450+ written reviews, its no wonder GAIA is the most popular terrain system on the store!

With GAIA you will:

– Choose your world size;

– Choose your target quality (mobile, vr, desktop);

– Choose your target Biome (or even mix them!);

– Create your terrain either manually procedurally or both with a few clicks;

– Texture, plant, and populate your terrain with grasses, rocks, trees and farms;

– Choose whatever additional features you would like added, and;

– Add your player, water, screen shotter, skies, sounds and post fx with a click;

– And finally, just press play!

Key Features:

– Wizard driven simplicity;

– Automated pipeline installation & optimal setup;

– Stunning high performance water system;

– Mixed manual and procedural scene generation;

– Biome system – use our sample assets or make your own;

– Stamping system – mix and blend stamps to shape your terrain;

– Spawning system – procedurally texture, plant and populate;

– Sessioning system – backup and share sessions to reliably re-create scenes;

– Extension system – create, share and leverage other assets;

– Exporting system – bake and export lodded terrain meshes and textures;

– Points of interest – spawn farms, villages, cemeteries or whatever you can imagine;

– Vegetation shaders with sss, snow, location variation and world space cover;

– Take and share screen shots with the screen-shotting system;

– Set up your controller, sound, lighting, post fx and water with a click;

– Builtin, URP, & HDRP 7.2+ support;

Sample Assets Included:

We include the following samples for you to use in your own games:

– Assets from Gaia Pro by Procedural Worlds;

– Sounds from Ambient Sounds by Procedural Worlds;

– 3D Low Poly Adventure from Synty Studios;

– 3D Village Exteriors Kit from 3DForge;

– Grasses from Turboscalpeur;

– Textures from NatureManufacture;

Feature Comparison:

Gaia 2 (powerful product, indie prices):

* Biomes

* Multi Tile Support

* GPU Accelerated Stamping

* GPU Accelerated Spawning

* Lighting, Post FX, Sound FX

* Built In, URP, HDRP Shaders

* Third Party Extensions

* Stackable Filtering

Gaia Pro (pro features, pro pricing)

* All of Gaia 2 PLUS:

* Massive World Creation Support

* Non Destructive Massive World Edit Support

* Massive World Streaming & Culling Support:

* Additional stamping & erosion operations

* Additional masking operations

* Mask exporting system

* Spawnable VFX system and assets

* Spawnable Sound FX system and assets:

* Integrated Weather System with rain and snow

* Time of Day Lighting System

* HQ Photogrametry Enhanced Biome Assets & Presets

* Multiple pre-configured biomes

Third Party Licences:

Gaia contains sample assets from other publishers that have been included with their permission, shaders derived from the Unity Standard Shaders package, and shaders derived from the Unity Terrain Tools package and made available for use under the Unity Companion License. Information about these licences have been included within the relevant directories in Gaia.


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